localization_string_table =
{
    ["desc_1"] = "Reduces the damage sustained by [blue]{reduce_damage}%[-] [blue](lasts for {round} rounds)[-]",
    ["append_desc_1"] = "Reduces the damage sustained by [blue]{reduce_damage}%[-]. What's more, [blue]{append}%[-] chance to ignore damage suffered. [blue](It lasts for {round} rounds)[-]",
    ["desc_2"] = "Open [blue]{open_grid}[-] slates in the level.",
    ["append_desc_2"] = "Instantly opens [blue]{open_grid}[-] slates and\nstuns all enemies\n[blue](The effect lasts for {round} rounds, invalid to Boss.)[-]",
    ["desc_3"] = "Open all slates in the same row of the target and cause [blue]{vertical_damage}[-] damage to the target and the enemy in the same row.",
    ["append_desc_3"] = "Cause [blue]{vertical_damage}[-] damage against enemies within cross range and turn all slates.",
    ["desc_4"] = "Cause [blue]{damage}[-] damage to a single target and disable the target's counterattack, [blue](Lasts for {round} rounds, lasts for {roundBoss} round against Boss.)[-]",
    ["desc_5"] = "Return to previous [blue]{back_floor}[-] floors immediately [blue](Forbidden in Special floor)[-]",
    ["desc_11"] = "Recover [blue]{cure}[-] HP",
    ["append_desc_11"] = "Recover HP*[blue]{cure}[-] and dispel [blue]Poison[-] and [blue]Burning[-] at the same time.",
    ["desc_12"] = "Absorb [blue]{acc_prop}[-] damage [blue](Only valid in the target floor)[-]",
    ["desc_13"] = "Cause [blue]{damage}[-] damage to a single target and freeze the target [blue](Lasts for {round} rounds, lasts for {roundBoss} round on Boss)[-]",
    ["desc_14"] = "Recover [blue]{cure}[-] HP and remove all [blue]debuffs[-].",
    ["desc_15"] = "Resists [blue]{acc_prop}[-] damage [blue](Only valid in the target floor)[-]",
    ["desc_21"] = "Cause [blue]{damage}[-] damage to a single target.",
    ["append_desc_21"] = "Cause [blue]{damage}[-] damage to a single enemy which will also [blue]suffer burning damage (It lasts 3 rounds)[-]",
    ["desc_22"] = "Decreases the target enemy's accuracy by [blue]{reduce_accuracy}%[-] and make the target unable to defend [blue](Lasts for {round} rounds, halve the effect on Boss)[-]",
    ["desc_23"] = "Summon [blue]{num}[-] meteors to attack visible enemies [blue](Each meteor causes {star_damage} damage)[-]",
    ["desc_24"] = "Increase {attrib} by [blue]{strengthen2}[-] and the enemy can't counterattack [blue](Lasts for {round} rounds)[-]",
    ["desc_25"] = "Open all slates in the floor and cause [blue]{global_damage}[-] damage to all enemies which will also suffer [blue]burning damage (It lasts {round} rounds)[-]",
    ["append_desc_31"] = "Deals [blue]{damage}[-] damage to a single target and [blue]{append}%[-] chance to ignore Resistance",
    ["desc_32"] = "Increase Power by [blue]{buff}[-]\n[blue](Lasts for {round} rounds)[-]",
    ["append_desc_32"] = "Increase Power by [blue]{buff}[-] and Attack by [blue]{buff}[-]\n[blue](It lasts for {round} rounds)[-]",
    ["desc_33"] = "Increases the damage the enemy suffers by [blue]{weaken_by_floor}%[-] [blue](Lasts for {round} rounds, halve the effect on Bosses)[-]",
    ["desc_34"] = "Cause [blue]{chain_damage}[-] damage to a single target, and splash damage [blue](decrease by {cut}% per target)[-] to other enemies.",
    ["desc_35"] = "Suspend all enemy actions, and prevent enemies from counterattacking. [blue](Lasts for {round} rounds, lasts for {roundBoss} rounds against Boss.)[-]",
    ["desc_37"] = "Increase damage inflicted on enemy by [blue]{weaken_by_floor}%[-] After the enemy died, [blue]{drop_rate}%[-] chance to drop [blue]Magic Gems[-] [blue](valid for {round} rounds, halve the effect on Boss)[-]",
    ["desc_41"] = "Increase {attrib} by [blue]{strengthen2}[-] and 100% chance to hit a target [blue](Lasts for {round} rounds)[-]",
    ["desc_42"] = "Cause [blue]{damage}[-] damage to a single target [blue](The effect increase 100% on the Undead)[-]",
    ["append_desc_42"] = "Deals [blue]{damage}[-] damage to a single target and [blue]{append}%[-] chance to ignore Resistance [blue](The effect increase 100% on the Undead)[-]",
    ["desc_43"] = "Recover [blue]{cure}[-] HP and clear [blue]curse[-].",
    ["append_desc_43"] = "Recover [blue]{cure}[-] HP and clear remove [blue]all debuffs[-]",
    ["desc_44"] = "Focus on a target and cause [blue]{area_damage2}[-] damage to the target and enemies within [blue]{radius}[-] radium [blue](The damage in increased by 100% on the Undead)[-]",
    ["desc_45"] = "Use it to automatically revive after being killed next time [blue](recover {holy_revive}HP)[-]",
    ["append_desc_45"] = "Use it to automatically revive after being killed next time [blue](recover {holy_revive} HP and MP)[-]",
    ["desc_47"] = "Deal [blue]{damage}[-] points of damage to a single target and decrease damage suffered on self by [blue]{reduce_damage}%[-] [blue](It lasts for {round} rounds)[-]",
    ["desc_51"] = "Defense +[blue]{curse_weaken}[-] [blue](Lasts for {round} rounds, halve the effect on Boss)[-]",
    ["append_desc_51"] = "Decreases the enemy's Attack by [blue]{curse_weaken}[-] and HP by [blue]{append}[-] [blue](It lasts for {round} rounds. Halve the effect while dealing with Boss)[-]",
    ["desc_52"] = "Cause [blue]{global_damage}[-] damage to all visible enemies in the floor [blue](Invalid to Undead)[-]",
    ["append_desc_52"] = "Cause [blue]{global_damage}[-] damage to all visible enemies in the floor.",
    ["desc_53"] = "Attack with additional [blue]{absorb}%[-] leech blood effect [blue](Lasts for {round} rounds. Invalid to Lifeless enemy)[-]",
    ["append_desc_53"] = "Attack with additional [blue]{absorb}%[-]leech blood effect and absorb MP by [blue]{absorb_mp}[-] when attacking\n[blue] (It lasts for {round} rounds. Invalid to Lifeless enemy)[-]",
    ["desc_54"] = "Decreases enemy's attack and HP +[blue]{transfiguration}%[-], remove all of its features [blue](Lasts for {round} rounds, lasts for {roundBoss} rounds on Boss)[-]",
    ["desc_55"] = "Cause [blue]{damage}[-] damage to a single target [blue](The most powerful)[-]",
    ["append_desc_55"] = "Deals [blue]{damage}[-] damage to a single target and [blue]{append}%[-] chance to ignore Resistance [blue](The most powerful)[-]",
    ["desc_57"] = "Decreases all revealed enemies' Attack by [blue]{global_curse_weaken}[-].\n[blue]{one}%[-] chance to decrease Attack to [blue]1[-]\n[blue](It lasts for {round} rounds. The effect will be halved against Boss.\nSpecial effect is invalid on Boss.)[-]",
    ["append_desc_57"] = "Decreases all revealed enemies' Attack by [blue]{global_curse_weaken}[-] and HP by [blue]{append}[-].\n[blue]{one}%[-] chance to decrease Attack to [blue]1[-]\n[blue](It lasts for {round} rounds. The effect will be halved against Boss.\nSpecial effect is invalid on Boss.)[-]",
    ["desc_58"] = "Deals [blue]{damage}[-] points of damage on a single target\nand recovers [blue]{cure_hp}[-] HP and [blue]{cure_mp}[-] MP.",
    ["desc_92"] = "Cause [blue]{light_damage}[-] damage to a single target\n(Double effect on Dark Elemental).",
    ["desc_93"] = "Cause [blue]{dark_damage}[-] damage to a single target\n(Double effect on Light Elemental).",
    ["desc_96"] = "Cause {danger_fire} damage to a single target. {2}% chance to cause 200% damage. {4}% chance to cause 400% damage. {8}% chance to cause 800% damage.",
    ["desc_104"] = "Unable to take any action and increase the physical damage by [blue]{weaken_slime}%[-] (It lasts for [blue]{round}[-] rounds, last for [blue]1[-] round on Boss)",
    ["desc_105"] = "Causes [blue]{damage}[-] points of damage against a single target and directly kills an enemy whose HP is lower than [blue]{kill_rate}%[-]. (Valid when a Boss's HP is lower than [blue]{boss_rate}%[-].)",
    ["desc_107"] = "Cause [blue]{damage}[-] damage to single target and steal the enemy's items ([blue]{rate}%[-] chance to steal advanced items)",
    ["desc_108"] = "Deals [blue]{damage}[-] points of damage on a single target\nand recovers [blue]{absorb}[-] MP.\n([blue]{rate}%[-] chance to confine the soul after killing the enemy.)",
    ["desc_109"] = "Cause [blue]{damage}[-] damage to all visible enemies in the floor (double effect to human)",
    ["desc_110"] = "Instantly open all slates in the floor. Attack all enemies and cause damage that equal to [blue]{damage}[-] points and [blue]{damage_rate}%[-] of HP, stun all enemies. (The effect lasts for [blue]1[-] round, halve the effect on Boss)",
    ["desc_111"] = "Cause [blue]{attrib_damage}[-] damage to single target (consume [blue]{attrib_cost}[-] EP)",
    ["desc_112"] = "Cause [blue]{attrib_damage}[-] damage to all visible enemies in total (consume all EP, current: [blue]{attrib_cost}[-])",
    ["desc_113"] = "Cause [blue]{damage}[-] damage against enemies of the same row",
    ["desc_114"] = "Launch [blue]{count}[-] bombs to attack random visible enemies (each bomb causes [blue]{damage}[-] damage)",
    ["desc_118"] = "Cast and resist damage by [blue]1[-] rounds, reflect [blue]{slime_prop}%[-] damage from enemies.",
    ["desc_124"] = "Immediately turn over all the flagstones inflicting [blue]{damage}[-]damages to all enemies, and poisoned them\n[blue]{monster_clear_rate}%[-]chance to instantly kill all the monsters, invalid against BOSS",
    ["desc_125"] = "Recover HP [blue]+{number}[-]",
    ["desc_128"] = "Summon Magic Puppet (valid on the target floor). Puppet possesses special abilities spending on the level of Ancestral Power.",
    ["desc_129"] = "Deals [blue]{damage}[-] damage to a single target. Stuns the target (continually for [blue]{round}[-] rounds and lasts [blue]{roundBoss}[-] rounds on a boss.)",
    ["desc_130"] = "Gumball {attrib}[blue]+{num}[-], {attrib}[blue]+{num}[-]{attrib}[blue]+{num}[-], {attrib}[blue]+{num}[-]",
    ["desc_134"] = "Deals [blue]{slime_damage}[-] points of damage to a single target. [blue]{slime_weaken}%[-] chance to stun the target, lasting for [blue]{round}[-] rounds.",
    ["desc_135"] = "Manufacture [blue]{num}[-] \"{item}\"",
    ["desc_137"] = "Summons Floating Ship to unleash Energy Beam and attack [blue]{count}[-] times. Attacks visible enemy [blue](Each attack can cause {damage} points of damage).[-]",
    ["desc_155"] = "Decreases the enemy's Attack by [blue]{attack}%[-] and HP by [blue]{hp}%[-] [blue](It lasts for {round} rounds. Halve the effect while dealing with Boss)[-]",
    ["desc_170"] = "Cause {penetrate_damage} damage to a single enemy\n[blue](The damage is affected by basic Attack)[-]",
    ["desc_171"] = "Decreases long-range damage by [blue]{ratio_value}%\n(Lasts for 10 rounds)[-]",
    ["desc_172"] = "Freeze all visible enemies, and increase the damage the enemy suffered by [blue]{global_weaken}%[-]\n[blue](Lasts for {round} rounds,halved the effects and rounds on BOSS)[-]",
    ["desc_173"] = "Causes [blue]{damage}[-] points of damage against a single target. Scatters [blue]{around_coef}%[-] damage against nearby enemies and turns over all slates within its range.",
    ["desc_174"] = "Cast [blue]{prediction}[-] powerful spells at random.",
    ["desc_175"] = "Shapeshifts into Giant Bear and enhances Attack by [blue]{value}%[-]\n[blue]10%[-] chance to suffer no counterattack.",
    ["desc_176"] = "Decreases all enemies' attack by [blue]{weaken}%[-] (Only valid in the target floor)",
    ["desc_177"] = "Cause [blue]{damage}[-] damage to the target and the surrounding enemies, and open all slots within range",
    ["desc_178"] = "Directly exiles an enemy (Invalid to Boss)",
    ["desc_187"] = "Summons Robot Army (Valid in the target floor)\nEnhances Robots' attributes based on skill level.",
    ["desc_197"] = "Enhances Attack by [blue]{num}[-] and copies the target's abilities. The effect is valid in the floor.",
    ["desc_198"] = "Cause [blue]{damage}[-] damage against enemies of the same row",
    ["desc_198_link_1"] = "\"Link\" NO. 3 Mutant: 10% chance to cause double damage",
    ["desc_198_link_2"] = "\"Link\" NO. 4 Mutant: Also adds the Crash effect",
    ["desc_199"] = "Assaults for [blue]{count}[-] times to randomly attack revealed enemies.\n(Each attack can cause [blue]{damage}[-] points of damage.)",
    ["desc_199_link_1"] = "\"Link\" NO. 2 Mutant: Attack Chance +1",
    ["desc_199_link_2"] = "\"Link\" NO. 4 Mutant: Also adds the Crash effect",
    ["desc_200"] = "Deals [blue]{damage}[-] points of damage on a single enemy and brings Crushing effect.\n(Increases the damage suffered by [blue]{num}[-]%, lasting for [blue]{round}[-] rounds.)",
    ["desc_200_link_1"] = "\"Link\" NO. 2 Mutant: Attack Range +1",
    ["desc_200_link_2"] = "\"Link\" NO. 3 Mutant: 10% chance to cause double damage",
    ["desc_201"] = "Stops all enemies from taking any action, lasting for [blue]{round}[-] rounds.",
    ["desc_202"] = "Increases Attack by [blue]{value}%[-]. Enhances Dodge and the upper limit of Dodge by [blue]{value}%[-].\n(Valid in the target floor.)",
    ["desc_204"] = "Deals [blue]{damage}[-] points of damage on a single enemy\nand recovers [blue]{absorb}[-] HP\n[blue](Increases Energy by 50 points after the skill is cast)[-]",
    ["desc_205"] = "Prolongs the enemy's cooldown time (Attack and Skills) by [blue]{round}[-] rounds\n[blue](The effect decreases progressively against Bosses)[-]",
    ["desc_206"] = "Direct rasterization of enemy files (invalid for BOSS)",
    ["desc_206_2"] = "Direct rasterization of enemy files, invalid for BOSS\n[blue](special space, Peter seems to be bound)[-]",
    ["desc_207"] = "Turn into Raptor form, [blue]{value}[-] power increased, and [blue]{number}[-] MP restored",
    ["desc_208"] = "Automatically cast lightning every turn, for [blue]5[-] rounds",
    ["desc_209"] = "Decreases Spell resistance by 20%, for [blue]{round}[-] rounds",
    ["desc_214"] = "Decrease enemy's attack by [blue]{value}%[-], increase damage by [blue]{value}%[-].\nIf enemy is killed, [blue]{value}%[-] probably drop[blue](only valid in the target floor)[-]",
    ["desc_215"] = "Recover HP by {number} each round",
    ["desc_235"] = "Summon the airship to fight(limit to[blue]1[-]time )",
    ["desc_254"] = "Cause [blue]{damage}[-] damages to a single enemy (the killed enemy will be smelted into [blue]Elixir of Life[-])",
    ["desc_255"] = "Cause [blue]{damage}[-] damages to all visible enemies, and increase the damage to the enemy by [blue]{weaken_per}%[-] [blue](valid for {round} rounds)[-]",
    ["desc_501"] = "[blue]{prop}%[-] chance to reveal a [blue]Gumball Villager[-] on each floor of a Maze. Adventurer Gumball can talk to Gumball Villagers to receive various types of aid, but may need to help them first by clearing all the monsters.",
    ["desc_511"] = "Swordsman Gumball is skilled in ancient swordsmanship techniques. When attacking, there is a [blue]{prop}%[-] chance to land a critical hit that deals [blue]50%[-] extra damage.",
    ["desc_521"] = "Priest Gumball has helped countless wounded creatures. That's why it knows creatures very well. While casting [blue]Healing[-] Spells, can receive [blue]{prop}%[-] effect bonus.",
    ["enter_ins_desc_521"] = "[blue]Enter the maze with {amount} \"{item}\" in your inventory.[-]",
    ["enter_ins_desc_521_1"] = "[blue]Enter the maze with {amount} \"{item}\" in your inventory.[-]",
    ["next_floor_desc_521"] = "[blue]Transcribe scrolls every {floor} floors to receive \"{item}\" ×{amount}[-]",
    ["desc_531"] = "Bandit Gumball is excellent at ambushing targets. Whenever an enemy appears, there is a [blue]{prop}%[-] chance to reduce their HP by [blue]50%[-].",
    ["desc_541"] = "Mage Gumball is well versed in the art of battle magic. While casting any [blue]Damage[-] Spell, [blue]{prop}%[-] chance to launch critical strike and cause extra [blue]50%[-] damage.",
    ["desc_551"] = "When there is only [blue]1 enemy[-] in sight, Gladiator Gumball returns to its days in the Colosseum. During this state, Gladiator Gumball receives a boost to its stats (Increase Attack by [blue]{prop}%[-], the minimum increased value is [blue]1[-]) to duel its rival to the death.",
    ["desc_561"] = "Minstrel Gumball writes a ballad after defeating an enemy to earn an extra [blue]{prop}[-] EP (EP bonus increases in higher floors).",
    ["desc_571"] = "In the Maze, mark a [blue]prey[-] in each floor, when Bounty Hunter Gumball attacks the prey, deal extra[blue]{prop}%[-]damages to the said target. After killing the prey, you can obtain[blue]{prop}[-]EP as a reward.",
    ["enter_ins_desc_571"] = "[blue]Enter the maze with \"Arrest Warrant\" ×3 in your inventory[-]",
    ["desc_581"] = "Machinist Gumball keeps on researching new weapons. It can manufacture a powerful [blue]Mechanical Device[-] on each floor. (Upgrade to enhance the effect.)",
    ["enter_ins_desc_581"] = "[blue]Enter the maze with \"mechanical device\" ×{amount} in your inventory[-]",
    ["next_floor_desc_581"] = "[blue]Equipment supplied every {floor} floor, obtain {amount} \"mechanical device\"[-]",
    ["desc_591"] = "Every time Alchemist Gumball finds a treasure in the maze, it carefully studies the composition of the treasure and has a [blue]{prop}%[-] chance to extract [blue]Quenching Essence[-] (High-grade treasure. Extra chance bonus.)",
    ["desc_601"] = "Witch Gumball frequently delves into voodoo magic ([blue]Immune to poison[-]) and so is not able to cast any [blue]Healing[-] spells. However, it also has a chance to recover HP whenever it casts a spell (the amount of HP gained is relative to Power).",
    ["desc_611"] = "When Vampire Gumball attacks an enemy, there is a [blue]{prop}%[-] chance of draining blood and recovering [blue]{rate}%[-] of the damage as HP (No effect if used on Undead or Elemental enemies).",
    ["special_spell_desc_611"] = "[blue]Ignore rank limit while casting \"{item}\"[-].",
    ["desc_621"] = "[blue]{prop}%[-] chance to read Contract of the Undead when Death Knight Gumball attacking the enemy to transform the enemy to [blue]Skeleton[-] and remove features and buffs (Invalid to Boss). Lasts for [blue]3[-] rounds.",
    ["desc_631"] = "Pirate Gumball's mysterious chart can help automatically search for hidden [blue]treasure[-] in a Maze ([blue]{prop}%[-] chance to discover pirates' treasure on each floor and reveal its location).",
    ["enter_ins_desc_631"] = "[blue]Enter the maze with \"{item}\" in your inventory.[-]",
    ["desc_641"] = "As an ultimate weapon, Zeros Gumball has [blue]50%[-] chance to trigger Daybreak Cannon and spurting [blue]{prop}%[-] of the damage caused to injure [blue]all[-] enemies when attacking.",
    ["desc_651"] = "The Demon Gumball is able to accumulate energy after killing enemies and be able to cast Primal Source [blue]Absorption[-] (Active) to attack the enemy and recover MP (Upgrade the skill to enhance its effect. [blue]{prop}%[-] chance to confine the soul after killing the enemy.)",
    ["desc_661"] = "Fallen Angel Gumball had a new epiphany during its fall into darkness. While casting [blue]Light[-] and [blue]Dark[-] Spells, it can receive extra [blue]{prop}%[-] bonus.",
    ["desc_671"] = "In mazes, Merchant Gumball persuades shop owners to show off all stock. (Increase [blue]{amount}[-] items available in Treasure and Scroll shops and reduce the price by [blue]{prop}%[-]).",
    ["desc_681"] = "As the strongest creature on the continent, the Red Dragon Gumball will spray dragon's Breath towards enemies, there is [blue]{prop}%[-] probability to frighten the enemies, which can last [blue]3[-] rounds.",
    ["desc_691"] = "In order to score a victory, King Gumball uses EP to directly cast [blue]Accurate Hit[-] and [blue]Overall Blow[-] (Active Skill. Upgrade to enhance the effect.)",
    ["desc_701"] = "In the Maze, Divine Dragon Gumball uses God of Dragon's power to lock on an enemy on each floor, and decrease [blue]10%[-] its Attack and HP. After killing the enemy, [blue]{prop}%[-] chance to convert to [blue]Dragon Ball[-]",
    ["desc_711"] = "When Magic Golem Gumball suffers damage, its Magic Furnace engages. If MP is higher than [blue]30%[-], it uses [blue]1[-] MP to resist [blue]{prop}[-] damage.",
    ["desc_721"] = "After killing an enemy, Musashi Gumball can accumulate the Aggro to cast [blue]Batto-jutsu[-] (Active Skill). The skill can [blue]kill[-] a target which has lower HP (Upgrade to enhance the effect.)",
    ["desc_731"] = "Soul Reaper Gumball can spend souls to automatically [blue]revive[-]. Recover 50% HP and a handful of MP after being killed in a Maze (Kill a living enemy to gain Soul Fragment by [blue]{prop}[-]).",
    ["desc_741"] = "As the lord of creation, World Tree Gumball is able to suppress all [blue]Plant[-] creatures (Also causes [blue]{prop}%[-] damage) and absorb [blue]{prop}[-] Life Essences after killing any living enemies so that it can congeal [blue]World Tree's Heart[-].",
    ["desc_751"] = "Hellfire Gumball is doomed to forever wander the Abyss. When casting [blue]Fire[-] spells, it receives [blue]{prop}%[-] effect bonus.",
    ["desc_761"] = "Crusader Gumball will defend its faith until its very last breath. When its HP is lower, it actually becomes stronger. Each time it loses [blue]20%[-] HP, it receives extra [blue]{prop}%[-] Attack bonus and [blue]{prop}%[-] MP bonus.",
    ["enter_ins_desc_761"] = "[blue]Enter the maze with \"Swordsmanship Scroll\" ×3 in your inventory[-]",
    ["desc_771"] = "In a maze, Pharmacist Gumball is proficient in knowledge of Pharmacy. Use the self-developed [blue]Pharmacist Potion[-] to get various strong effects.(Upgraded according to the skill rank)",
    ["next_floor_desc_771"] = "[blue]Concocts every 10 floors and receives a \"{item}\"[-]",
    ["desc_781"] = "Tarot Gumball is good at practicing divination with magic cards. It is able to draw magic [blue]Tarot[-] card constantly and receive the corresponding ability (Update the skill to enhance the effect).",
    ["enter_ins_desc_781"] = "[blue]Enter the maze with \"Tarots\" ×3 in your inventory[-]",
    ["next_floor_desc_781"] = "[blue]Divine on every 2 floors to get a \"Tarot\" card.[-]",
    ["desc_791"] = "Monkey King Gumball's [blue]Head Hoop[-] inflicts intense pain every floor damaging HP. However, Monkey King Gumball can focus that pain to cast [blue]Havoc in Heaven[-] (Active Skill). It can open all slates and attacks all enemies. (Upgrade to enhance the effect.)",
    ["desc_801"] = "Ghost Captain Gumball was close to the ocean before its death, and still close now. When casting [blue]Water[-] Spell, can receive [blue]{prop}%[-] effect bonus.",
    ["desc_811"] = "Demon Hunter Gumball is surrounded by Fire of Chaos. when attacking, [blue]{prop}%[-] chance to burn the enemy (Demon Hunter Gumball's Power affects burn damage). Lasts for [blue]3[-] rounds.",
    ["desc_821"] = "Kaito Gumball accumulates Insight Points with each slate opened, to cast [blue]Silver Hand[-] (Active Skill) to attack the enemy and [blue]steal items[-]. (Upgrade to enhance the effect.)",
    ["desc_831"] = "Dwarf King Gumball is offspring of God of Thunder. when attacking, [blue]{prop}%[-] chance to resonate with Thor's Hammer and cast [blue]{skill}[-] on all enemies.",
    ["enter_ins_desc_831"] = "[blue]Enter the maze with {amount} \"{item}\" in your inventory.[-]",
    ["desc_841"] = "Terminator Gumball can automatically optimize its program when attacking\n(Receives [blue]{prop}[-] Optimization Points each time). When optimization reaches 100%, the next attack can cause [blue]300%[-] damage.",
    ["desc_851"] = "Panda Gumball might look fragile, but it is a force to be reckoned with (increase Dodge by [blue]{prop}%[-]). when attacking, [blue]{prop}%[-] chance to hit the enemy's vital part and cause [blue]200%[-] damage.",
    ["desc_861"] = "When Machine Herald Gumball's HP is higher than [blue]30%[-], it activates Apocalypse to enhance Attack by [blue]{prop}%[-]. When its HP is lower than [blue]30%[-], it activates Ironwall to decrease the damage sustained by [blue]{prop}%[-].",
    ["desc_871"] = "When Destroyer Gumball attacks the enemy, it leaves Mark of Destruction, [blue]attack the enemy again[-] and deal an additional [blue]{prop}%[-] damage while removing the mark.",
    ["desc_881"] = "Creator Gumball's [blue]Key of Fate[-] can spin Wheel of Fate. It is not afraid of death any more and able to receive various special abilities. (Upgrade to enhance the effect.)",
    ["enter_ins_desc_881"] = "[blue]Enter the maze with \"{item}\" in your inventory[-]",
    ["enter_ins_desc_9061"] = "[gray]Enter the maze with \"{item}\" in your inventory[-]",
    ["desc_891"] = "As the God of eternity and knowledge, when Odin Gumball exerts [blue]all the Spells[-] with the help of Gun Gungnir, [blue]{prop}%[-] extra effects will be added and it will last [blue]1[-] more rounds.",
    ["desc_901"] = "Warrior Gumball possesses superb battle skills and wears a set of superior equipment. Whenever it suffers damage, it has [blue]{prop}%[-] chance to block all damage. (The effect will be halved when dealing with Bosses.)",
    ["desc_911"] = "Medusa Gumball's Eyes of Darkness can accumulate the energy on each floor to cast [blue]Petrified Gaze[-] (Active Skill) and transforms the enemy into a [blue]statue[-]. (Upgrade to enhance the effect.)",
    ["desc_921"] = "Night Knight Gumball who likes shadow is good at making and using [blue]Night Blade[-] to attack enemy. It also uses various effects (after enhancing the skill).",
    ["enter_ins_desc_921"] = "[blue]Enter the maze with \"{item}\" ×{amount} in your inventory[-]",
    ["next_floor_desc_921"] = "[blue]Supply equipment every {floor} floors and receive \"{item}\" ×{amount}.[-]",
    ["desc_931"] = "Armor Gumball's Power Armor offers nuclear power in each floor and casts [blue]Impact Beam[-] and [blue]Chasing Bomb[-] (Active Skill. Upgrade the skill to enhance the effect.)",
    ["desc_941"] = "Justice Herald Gumball from alien planet has a steel-like body (Defense [blue]+{prop}[-] ) and a powerful regenerative ability (Recover [blue]{prop}%[-] HP each floor.)",
    ["desc_951"] = "Holy Warrior Gumball becomes invincible when its HP is lower than 50% (Increases Defense by [blue]{prop}[-] and recovers HP by [blue]{prop}[-] points each round).",
    ["desc_961"] = "It's long-term experience makes Blacksmith Gumball able to exploit the true potential of equipment. When it wears a piece of equipment, Attack may increase by [blue]{prop}[-] points. (When it's fully equipped, it can additionally increase Attack by [blue]{prop}%[-]).",
    ["desc_971"] = "Time Wizard Gumball's [blue]Key of Time[-] can freeze time. It can train while in the twisted time and enhance all attribute (Upgrade the skill to enhance the effect).",
    ["desc_981"] = "As the inheritor of Holy Light Mark, Sage Gumball is able to dispel evils ([blue]Immune to curse[-]). It also fully understands magic (Enhance MP by [blue]{prop}[-]).",
    ["desc_991"] = "Sorcerer Gumball never takes part in a battle personally. It always dispatches the stolen cat [blue]Azrael[-] which is able to use various strange effects (Upgrade the skill to enhance the effect).",
    ["desc_9001"] = "Zorro Gumball accumulates Fury every time he kills an enemy, which he can use to unleash the [blue]The Z Sword[-] skill against all enemies.(Increase as level rises).",
    ["desc_9011"] = "Activate Hunting mode when Predator Gumball's HP is higher than [blue]50%[-]. Each attack has [blue]{prop}%[-] chance to cut the enemy with wrist blade and stop the target from attacking. Activate Stealth and increase Dodge by [blue]{prop}%[-] when HP is lower than [blue]50%[-].",
    ["desc_9021"] = "Distinguished Prince Gumball is always the VIP in the Maze Bank. Each time it is exchanged for EP, it gets an extra [blue]{prop}%[-] and 100% chance to get [blue]VIP Gift Box[-].",
    ["desc_9031"] = "As the embodiment of Genie, Genie Gumball always carries Aladdin's Lamp and lots of Lamp Oil. It is able to summon the real Genie and make [blue]various wishes[-].",
    ["enter_ins_desc_9031"] = "[blue]Enter the maze with \"Aladdin's Lamp\" and {amount} bottles of \"{item}\" in your inventory[-]",
    ["desc_9041"] = "During the miserable life of Slave Gumball, it always had to wear a [blue]Slave's Shackle[-] which constrained its movement. Once it receives freedom, it plans to sue his slaver and claim excessive compensations.",
    ["desc_9051"] = "The Dark Dragon Gumball possesses terrifying Erosive Dragon's Breath. When it attacks, there is a [blue]{prop}%[-] chance to [blue]make the enemy senility[-] (Lower Attack and lose HP every round), lasts [blue]3[-] rounds.",
    ["desc_9061"] = "[gray]After the Floating Ship has been repaired, Captain Gumball can ask for help from it. The ship can be used to unleash an energy beam to attack enemies in the maze (Must repair the ship first!)[-]",
    ["desc_9066"] = "Captain Gumball keeps in contact with the airship. Each floor accumulates energy and requests [blue]Fire Support[-] (Active Skill). The airship will launch energy beams, attack all enemies [blue]at random[-] (increase as level rises).",
    ["desc_9071"] = "Guardian Gumball can accumulate Anger when attacking to cast [blue]Throw Shield[-](Active Skill). The attack has a chance to [blue]stun[-] the enemy (Upgrade the skill to improve your chance.)",
    ["desc_9081"] = "Commander Gumball used to take part in the Decapitation Strike mission several times. When it is up against an enemy, it can perform better (when attacking [blue]BOSS[-], it also causes [blue]{prop}%[-] damage.)",
    ["desc_9091"] = "Commando Gumball uses Military Stimulant to deal with various unforeseen circumstances. After injecting, it can largely enhance the fighting capacity at the cost of HP loss. (Upgrade the skill to enhance the effect.)",
    ["enter_ins_desc_9091"] = "[blue]Enter the maze with \"{item}\" ×{amount} in your inventory[-]",
    ["next_floor_desc_9091"] = "[blue]Supply equipment every {floor} floors and receive \"{item}\" ×{amount}.[-]",
    ["desc_9101"] = "Templar Gumball is from an Alien planet and may control the weather to create an ion storm. When it casts [blue]Air[-] spell, it gets extra [blue]{prop}%[-] effect bonus.",
    ["desc_9111"] = "As the son of God who grew up in the mortal world, Hercules Gumball must arrive on floor [blue]51[-] in a maze to complete the trial and become a true god. After that, all basic attribute (The data will be counted when it meets the requirement) will be enhanced by [blue]{prop}%[-].",
    ["enter_ins_desc_9111"] = "[blue]Enter the maze with \"Golden Apple\" ×3 in your inventory[-]",
    ["desc_9121"] = "As the god of light and prediction, Apollo Gumball can change all magic scrolls received to [blue]Light Spell Scrolls[-] (Transfer to the corresponding rank. Rank 1 will be Heavenly Beam). When it casts light magic, it gets extra [blue]{prop}%[-] bonus.",
    ["desc_9131"] = "The future cat Gumball comes to this world through time and space. It will take future props from [blue]Dimension Bag[-] at each floor, and obtain magical ability.",
    ["desc_9141"] = "Cyborg Gumball has studied various toxins. Each time when it [blue]gets poisoned[-], it is able to resist the damage and resolve poisons to competent cells. It becomes [blue]Excited[-] (The effect lasts for [blue]10[-] rounds) and receives [blue]{prop}[-] EP.",
    ["desc_9151"] = "Archaeologist Gumball always devotes itself to artifact research. He really is really a master. When he wears [blue]artifact[-], it additionally brings [blue]{prop}%[-] attribute bonus for artifact (except title enhancement attribute and Adventurer's Harp special attribute).",
    ["desc_9161"] = "Zerg Queen Gumball is reborn in an embryo and learns Zerg's special abilities. It is able to hatch [blue]Zergling Egg[-] to create a zerg army (Upgrade the skill to enhance the effect).",
    ["enter_ins_desc_9161"] = "[blue]Enter the maze with \"{item}\" ×{amount} in your inventory[-]",
    ["next_floor_desc_9161"] = "[blue]Hatches every {floor} floors to get {amount} \"{item}\".[-]",
    ["desc_9171"] = "Autobots Gumball is a born leader. It will accumulate leadership each floor to summon [blue]Robots Forces[-](Active Skill) that assist in fighting.(Upgrade to enhance the effect)",
    ["desc_9181"] = "[blue]{prop}[-]% chance to encounter [blue]Gumball Villagers[-] in a maze. Athena Gumball can talk to them and turn them into [blue]Brave Fighters[-].",
    ["desc_9191"] = "After killing an enemy, Black Warrior Gumball can accumulate energy to cast [blue]Dark Force[-] (Active Skill) to greatly decrease the enemy's Attack and HP (Upgrade the skill to enhance the effect).",
    ["desc_9201"] = "After killing an enemy, Modificator Gumball will try to engulf the corpse (except lifeless enemies) and recover HP by [blue]{prop}[-] and MP by [blue]{prop}[-]. Increase the max HP and MP by [blue]1[-] in the same time.",
    ["desc_9211"] = "Nobunaga Gumball lives for war and hopes to conquer the world by force. When it enhances max HP by [blue]{amount}[-], it can enhance Attack by [blue]{prop}[-] as well.",
    ["desc_9221"] = "After losing its right eye, Masamune Gumball transplanted a Devil's Right Eye which has better insight. When it learns and upgrades Melee titles, it can decrease the EP cost by [blue]{prop}%[-].",
    ["desc_9231"] = "Sunflower Gumball can consume EP to create real [blue]Sunlight[-](Active Skill). Sunlight can be used to enhances a Gumball's attributes. (Upgrade the skill to improve the effect.)",
    ["desc_9241"] = "Spartan Gumball's roar encourages teammates and enhance their skills (Only for [blue]active[-] skills, such as Guardian Gumball's Throw Shield). It can additionally improve and accelerate the skill effect to accumulate energy by [blue]{prop}%[-].",
    ["desc_9251"] = "Kraken Captain Gumball has a bad temper. It always carries a powerful [blue]Gun Battery[-] and an Endless Caisson (Upgrade the skill to enhance the effect). It will destroy anything in its way.",
    ["desc_9261"] = "As the embodiment of Fliamir, Lich King Gumball can summon [blue]Semi-god Lich's Statue[-] at any place. It worships it and then gets level [blue]{prop}[-] Power of Faith.",
    ["desc_9271"] = "No matter where it is, Vampire Hunter Gumball always equips its marked [blue]Vampire Hunter's Cloak[-] and carries [blue]Blood Contract[-] (Upgrade the skill to enhance the effect), fighting evil.",
    ["enter_ins_desc_9271"] = "[blue]Enter the maze with \"{item}\" in your inventory[-]\n[blue]Enter the maze with \"{item}\" in your inventory[-]",
    ["desc_9281"] = "With its long-term battle experience, Condottiere Gumball is able to use any weapon expertly. When it uses any damage item, it additionally gets [blue]{prop}%[-] damage bonus.",
    ["desc_9291"] = "As the oldest race on the continent, Divine Giant Dragon Gumball is able to enhance damage-dealing magic effects by [blue]{prop}%[-] (Up to [blue]200%[-]). The effect lasts for [blue]10[-] rounds.",
    ["desc_9301"] = "As the oldest race on the continent, Golden Titan Gumball is able to activate Titan's Shield every time when it suffers damage and decrease the damage suffered by [blue]{prop}%[-] (Up to [blue]50%[-]). The effect lasts on the floor.",
    ["desc_9311"] = "Poseidon Gumball's crown can also bring [blue]{prop}[-]% bonus while casting [blue]Water[-] spell and enhance the basic stats at the same time (Upgrade the skill to enhance the effect).",
    ["desc_9321"] = "By dominating Ghostdom, Hades Gumball can directly kill [blue]Undead[-] creatures (except Bosses). When it faces formidable enemy, it is able to perform better (when attacking [blue]Bosses[-], it also causes [blue]{prop}%[-] damage.)",
    ["desc_9331"] = "In maze, the Fairy Gumball will probably appear on each floor [blue]{prop}%[-], and the fairy will ask any kind of questions. According to the degree of honesty of Pinocchio Gumball when answering questions, she will give rewards.",
    ["desc_9341"] = "As an incontrovertible wise leader, Lionheart King Gumball devotes itself to eastern expeditions. It is talented in wars. Able to decrease EP consumption by [blue]{prop}%[-] when learning and upgrading assistant titles.",
    ["desc_9351"] = "Raptor Gumball will accumulate the force of totem when casting spell, and turn into the [blue]Raptor form[-] (only valid in the target floor, increase [blue]{raptor}[-] power and restore [blue]30[-] MP). After transformation, it can cast [blue]Elf's Fire[-] and [blue]Hurricane[-] spell.",
    ["desc_9361"] = "Has [blue]{prop}%[-] chance of encountering [blue]Mr. Wolf[-] in each floor of a maze. Various magical items can be looted after repelling Mr. Wolf. These items can be used to enhance Little Red Riding Hood Gumball's fighting capacity.",
    ["desc_9371"] = "A terrifying soul has been sealed inside Magic Boy Gumball. When it learns and upgrades magic titles, EP needed will be decreased by [blue]{prop}%[-].",
    ["desc_9381"] = "Saladin Gumball has taken part in countless battles through the whole life. It is famous for being wise, brave, pure and generous. Thanks to [blue]Sign of Holy Light[-], it is able to enhance abilities when disenchanting magic scrolls.",
    ["desc_9391"] = "The Razor Claw Gumball is able to accumulate Totem's Power each time it attacks and then shapeshifts into a [blue]Giant Bear[-](Valid on the current floor. Enhances Attack by [blue]{prop}0%[-] and [blue]10%[-] chance to suffer no counterattack.) Able to cast [blue]Ancient Roar[-] and [blue]Ground Fissure[-] after that.",
    ["desc_9401"] = "Spy Gumball is able to freely pass through a maze (No monsters will guard slates.) Each time when Spy Gumball opens a slate, it will receive [blue]{prop}%[-] Dodge bonus. The effect will last on current floor.",
    ["desc_9411"] = "Checkers Gumball receives Health and Power after Gods bestowed missions on him. He is able to summon chess statues to form its army (Upgrades the skill to enhance the effect.)",
    ["desc_9421"] = "Duelist Gumball is able to accumulate Wrath when attacking and then cast [blue]Wrath Burst[-] (Active) to largely enhance self's Attack, Dodge and the max number of Dodge (based on skill level). The effect is valid in the target floor.",
    ["desc_9431"] = "After being killed (Yes, when it is killed!), Explosive Pumpkin Gumball is able to ignite Soul Fire and explode to deal [blue]massive damage[-] (based on skill level) on the enemy, taking the enemy with it.",
    ["desc_9441"] = "Cactus Gumball doesn't like conflicts. However, it knows how to protect itself when it is in danger. ([blue]Immune to Reflection[-], able to reflect [blue]{prop}%[-] of the enemy's damage dealt when attacking.)",
    ["desc_9451"] = "Starmoon Scholar Gumball believes in nature and is able to absorb energy from the starry sky. When it casts [blue]all magic[-], it additionally enjoys [blue]{prop}%[-] of effect bonus and decreases MP consumption by [blue]{prop}[-] points.",
    ["desc_9461"] = "Walking in the world of death, Shadow Assassin Gumball has a good command of various assassination skills. When it attacks, [blue]{prop}%[-] chance to cast Shadow Assault and additionally cast [blue]Death Ripple[-] once.",
    ["desc_9471"] = "Wandering around its grave, Skeleton Lord Gumball is able to use the received Energy Drain Scroll to enhance [blue]Laske's Energy Drain[-] and once the skill has been cast to permanently enhance Attack by [blue]2[-] points.",
    ["desc_9481"] = "As a god from the heaven, Angel Deity Gumball has [blue]{prop}%[-] chance to cast Divine Ruling when attacking the enemy and then additionally cast [blue]Fist of the Heavens[-] once.",
    ["desc_9491"] = "Faerie Dragon Gumball is able to sprinkle Dreamland Dust and then drag the enemy into [blue]Emerald Dreamland[-] (Active) to prolong their cooldown time (Attack and Skills) for [blue]{prop}[-] rounds.",
    ["desc_9501"] = "Waking up from deep sleep, Pharaoh Gumball is able to use the received Curse Scroll to enhance [blue]Pharaoh's Curse[-] to largely enhance magic power (based on skill level).",
    ["desc_9511"] = "The Queen Gumball accumulates energy each round and changes between the [blue]Light and Dark[-] status (Different statuses grant distinct abilities.Upgrade the skill to enjoy better effects.)",
    ["desc_9521"] = "As the highest ecclesiastic, the White Chess Bishop Gumball is well-known for being devotional. It has [blue]{prop}%[-] chance to pray and additionally cast [blue]Cure[-] once when attacking.",
    ["desc_9531"] = "The Mammoth Gumball possesses a giant body and terrifying power. It has [blue]{prop}%[-] chance to activate Brutal Trample and additionally cast [blue]Earthquake[-] once when attacking.",
    ["desc_9541"] = "[blue]{prop}%[-] chance for the [blue]Planet Task Force[-] to appear on each floor of a maze. NO. 1 Mutant can talk to them to [blue]completely mimic[-] their abilities (Valid on the target floor) and enhance Attack by [blue]1[-] point.",
    ["desc_9551"] = "NO.2 Mutant can accumulate energy on each floor of a maze and then cast [blue]Piercing Cannon[-] (Active. Power is based on skill level.). It can soul link with other Mutants together (NO. 3 and NO. 4 Mutant) to get the Piercing Cannon special effect.",
    ["desc_9561"] = "NO.3 Mutant can accumulate energy on each floor of a maze and then cast [blue]Rapid Blow[-] (Active. Power is based on skill level.). It can soul link with other Mutants together (NO. 2 and NO. 4 Mutant) to get the Rapid Blow special effect.",
    ["desc_9571"] = "NO.4 Mutant can accumulate energy on each floor of a maze and then cast [blue]Crushing Ball[-] (Active. Power is based on skill level.). It can soul link with other Mutants together (NO. 2 and NO. 3 Mutant) to get the Crushing Ball special effect.",
    ["desc_9581"] = "NO.5 Mutant can accumulate energy on each floor of a maze (based on skill level) and then cast [blue]Time Control[-] (Active) to stop all enemies from taking any action for [blue]3[-] rounds.",
    ["desc_9591"] = "As the head of the Planet Smuggling Ring, Cosmic Godfather Gumball rarely reveals his true strength. When in danger, his horrible Gene [blue]No. 0[-] will be turned on and he will evolve to his ultimate form!",
    ["desc_9601"] = "Earth Elemental Gumball can freely control spell in its own field ([blue]earth[-] spell and get extra [blue]{prop}%[-] effect), and directly control [blue]Elemental Ball[-] spell. If connect with soul of other Gumballs, the Elemental Ball has special effects!",
    ["desc_9611"] = "Water Elemental Gumball can freely control spells in its own field ([blue]water[-] spell to get extra [blue]{prop}%[-] effect), and directly control [blue]Elemental Ball[-] spell. If connect with soul of other Gumballs, the Elemental Ball has special effects!",
    ["desc_9621"] = "Fire Elemental Gumball can freely control spell in its own field ([blue]fire[-] spell to get extra [blue]{prop}%[-] effect), and directly control [blue]Elemental Ball[-] spell. If connect with soul of other Gumballs, the Elemental Ball can have special effects!",
    ["desc_9631"] = "Air Elemental Gumball can freely control spells in its own field ([blue]air[-] spell and get extra [blue]{prop}%[-] effect), and directly control [blue]Elemental Ball[-] spell. If connect with soul of other Gumballs, the Elemental Ball has special effects!",
    ["desc_9641"] = "Light Elemental Gumball can freely control spell in its own field ([blue]light[-] spell to get extra [blue]{prop}%[-] effect), and directly control [blue]Elemental Ball[-] spell. If connect with soul of other Gumballs, the Elemental Ball can have special effects!",
    ["desc_9651"] = "Dark Elemental Gumball can freely control spell in its own field ([blue]Dark[-] spell added with [blue]{prop}%[-] effect), and directly control [blue]Elemental Ball[-] spell. If connect with soul of other Gumballs, the Elemental Ball has special effects!",
    ["desc_9661"] = "Phoenix Gumball has a natural affinity with flames. Under [blue]flames[-], not only can you be safe, but also get some HP back. [blue]{prop}[-] HP. And, at the turnover of [blue]5[-] each slot will spit the flame element, burning all enemies in the field.",
    ["desc_9671"] = "As a game developer, when entering in the maze, this monkey will prepare the [blue]{prop}[-] program code. Through these garbage codes, it can randomly [blue]rasterize[-] enemy files (active release, the effect increased with skill level)",
    ["desc_9681"] = "The Butcher Gumball's professional career makes it familiar with [blue]human being[-] bodies (Additionally causes [blue]{prop}%[-] of damage). What's more, each time when it kills [blue]{prop}[-] living enemies, the blood inspires its potential and enhance Attack by [blue]1[-] points.",
    ["desc_9691"] = "When attacking enemy, Blue Shark will probably [blue]{prop}%[-] turn into the crime nemesis (Increase [blue]20%[-] base attack every round, ignore enemy's [blue]20%[-] physical resistance), continuing for [blue]10[-] rounds.",
    ["desc_9701"] = "Bloody Wolf Gumball will accumulate killing force on each floor, and release [blue]killer's mark[-] (active). For marked enemy, decrease attack by [blue]{value}%[-], increase damage by [blue]{value}%[-]. After the enemy is killed, there is [blue]{value2}%[-] chance to drop articles.",
    ["desc_9721"] = "Bomberman Gumball's tactics are different. It will place a [blue]time bomb[-] (bomb power increased with skill level), to punish the enemies that are against it.",
    ["desc_9731"] = "As the authority of the field of mechanical bone, Octopus Doctor Gumball has made 8 smart [blue]mechanical tentacles[-] (alternative equipment), with a variety of extraordinary capabilities, and upgrading by absorbing other equipment (increased with skill level)",
    ["desc_9741"] = "In the Maze, Sculptor Gumball can sculpture various miraculous [blue]Magic Statues[-] through [blue]Art Manuscript[-] (Type of statue and speed of sculpture are upgraded based on skill level)",
    ["desc_9751"] = "Jeweler Gumball is an expert lapidarist, who can enhance the Disrupting Ray Scroll you receive into [blue]Ruby Ray[-] effectively increasing Power. [blue]{prop}%[-] chance to drop [blue]Magic Gems[-] after the enemy died in this state.",
    ["desc_9761"] = "Snowman Gumball who inhabits the snowy mountain is the strongest of hunters! He spurts chilly airflow whenever there is a new enemy, [blue]{prop}%[-] chance to freeze the enemy, valid for [blue]3[-] rounds.",
    ["desc_9771"] = "As the host of ancient trial, High Priest Gumball uses [blue]The book of Prophecy[-] to accumulate Prophesy Point on each floor and cast [blue]Great Prophecy[-] (Active skill, Power is upgraded with the skill level), achieving incredible effect.",
    ["desc_9781"] = "As the ancient god of the orient, Heavenly King Gumball accumulates Immortal Power in each floor to activate [blue]Magic Pagoda[-] in his hand (ACTIVE). The enemies killed by Magic Pagoda will be smelted into [blue]Elixir of Life[-](Upgrade to enhance the effect)",
    ["desc_9791"] = "Three-eye King will accumulate Immortal Power after killing an enemy, open [blue]Skyeye[-] (active skill), attack the enemy and disintegrate their defense (Upgrade to enhance the effect)",
    ["desc_9801"] = "Nalakuvara Gumball is lotus incarnate ([blue]immune to poison[-]), wielding three heavenly artifacts: [blue]Aventurine[-], [blue]Qiankun Ring[-] and [blue]Wind Flame Wheel[-] of immense power (Upgrade to enhance the effect)",
    ["desc_9811"] = "All abilities of Gumiho Gumball comes from her mystical [blue]foxtail[-] (Absorb Vital Essence by [blue]{prop}[-] every time a living enemy is killed, can upgrade foxtail level)",
    ["enter_ins_desc_9411"] = "[blue]Enter the maze with {amount} \"Checkers Statues\" in your inventory[-]",
    ["next_floor_desc_9411"] = "[blue]Supplies equipment every {floor} floor and receives {amount} [Checkers Statues][-]",
    ["enter_ins_desc_9441"] = "[blue]Enter the maze with {amount} \"Cactus\" in your inventory[-]",
    ["next_floor_desc_9441"] = "[blue]Grows every {floor} floors and receive {amount} of \"Cactus\".[-]",
    ["enter_ins_desc_9491"] = "[blue]Enter the maze with {amount} \"{item}\" in your inventory[-]",
    ["next_floor_desc_9491"] = "[blue]Accumulates energy every {floor} floors and receives {amount} of \"{item}\".[-]",
    ["enter_ins_desc_9681"] = "[blue]Enter the maze with {amount} \"{item}\" in your inventory.[-]",
    ["enter_ins_desc_9731"] = "[blue]Initial equipment is 8 \"Mechanical Tentacles\" when entering a maze[-]",
    ["enter_ins_desc_9741"] = "[blue]Carry {amount} \"{item}\" when entering the Maze[-]",
    ["enter_ins_desc_9801"] = "[blue]Enter the Maze with 3 \"Taiyi Artifacts\" in your inventory[-]",
    ["desc_1001"] = "When any Gumball casts \"{skill}\", enhance the effect by {prop}% and increase the effect of cross range.",
    ["desc_1011"] = "Reduce all Gumballs' promotion time in Training Room by {prop} hours.",
    ["desc_1021"] = "Decrease the EP cost by {prop} for Gumballs of the same faction to upgrade Melee titles.",
    ["desc_1031"] = "Enhance airship's fighting capacity in the Air War:\nEnhances {prop} points of total {attrib}. {attrib} +{prop}",
    ["desc_1041"] = "When any Gumball casts \"{skill}\", enhance the effect by {prop}% and enlarge the area of effect by 1 slot",
    ["desc_1051"] = "Cost of Coins -{prop}% (Except when buying materials) when any Gumball crafts a weapon.",
    ["desc_1101"] = "Enhance the ability to control various traps by {prop} points when any Gumball explores a maze.",
    ["desc_1111"] = "When any Gumball is exchanged in mazes, increase EP rewards by {prop}%",
    ["desc_1121"] = "When any Gumball casts \"{skill}\", effect +{prop}%, {prop}% chance of disregarding Resistance.",
    ["desc_1131"] = "Increase {prop} Gumball Artisans in the Alchemy Workshop.",
    ["desc_1161"] = "Gumballs from the same faction Defense +{prop}. Gumballs from the same faction HP +{prop}",
    ["desc_1171"] = "Enhance airship's fighting capacity while defending relics:\n{attrib} +{prop} and {attrib} +{prop}.",
    ["desc_1191"] = "When any Gumball casts \"{skill}\", effect +{prop}% and regressive effect of spurting equals 25%.",
    ["desc_1201"] = "When any Gumball casts \"{skill}\", effect +{prop}% and +{prop} rounds of Gravity effect time",
    ["desc_1221"] = "When any Gumball casts \"Portal of Earth\", the back floor increases by {prop}.",
    ["desc_1231"] = "When any Gumball casts \"{skill}\", enhance the effect by {prop}%",
    ["desc_1241"] = "Reduce the cost of Coins by {prop}% when you enhance and repair Artifacts in the Artifact Workshop.",
    ["desc_1251"] = "Enhance airship's fighting capacity while plundering relics: Enhance total {attrib} by {prop} and increase {attrib} by {prop}.",
    ["desc_1261"] = "Increase {prop}% effect and bring the Stun effect when any Gumball castsing \"Earthquake\"",
    ["desc_1271"] = "Enhance the effect by {prop}% and dispel all debuffs When any Gumball casts \"{skill}\".",
    ["desc_1291"] = "Cost of Coins -{prop}% (Except when buying materials) when any Gumball combines food.",
    ["desc_1301"] = "Cost of Coins -{prop}% (Except when buying materials) when any Gumball combines certificate.",
    ["desc_1321"] = "when any Gumball picks up recovery potions, increeases the recovery by {prop}%",
    ["desc_1331"] = "Melee Gumballs increase Defense by {prop}, Melee Gumballs increase HP by {prop}.",
    ["desc_1351"] = "When any Gumball casts \"{skill}\", effect +{prop}% and recover HP by {prop}",
    ["desc_1361"] = "Increase Dodge by {prop}% and Max Dodge by {prop}% for all Gumballs in the same faction.",
    ["desc_1371"] = "{prop}% chance to get extra fragments while using Golden Pot in Mercenary Camp.",
    ["desc_1381"] = "Decrease the requirement of {item} by {prop}% when any Gumball is in Alchemy.",
    ["desc_1401"] = "Enhance airship's fighting capacity in Air War:\nEnhance total {attrib} by {prop} and increase {attrib} by {prop}.",
    ["desc_1431"] = "Enhances \"{equip}\" attributes in a maze: Attack +{talent} after killing an enemy (only valid in the target floor)",
    ["desc_1441"] = "In the maze,\"{equip}\" attributes enhanced: all low-level spell damage +{talent}%",
    ["desc_1451"] = "Decrease the EP cost by {prop} for Gumballs of the same faction to upgrade Adventure titles.",
    ["desc_1461"] = "Decrease the EP cost by {prop} for Gumballs of the same faction to upgrade Magic titles.",
    ["desc_1471"] = "When any Gumball casts \"{skill}\", enhance the effect by {prop}%. Increase Power by {prop} after casting.",
    ["desc_1491"] = "Increases the chance to raid by {prop} during Bandit's Raid in an event maze.",
    ["desc_1501"] = "Enhances all summoned creatures' Attack by {prop}.\nIncreases all summoned creatures' HP by {prop}.",
    ["desc_1511"] = "Enhances \"{equip}\" attributes in a maze: Ignores the enemy's Physical Resistance by {talent}% when attacking.",
    ["desc_1521"] = "Increases all resources by {prop}%\nwhen using Bandit's Raid in {area}.",
    ["desc_1541"] = "Enhances \"{equip}\" attributes in a maze: The effect of all recovery spells +{talent}%",
    ["desc_1551"] = "Enhances \"{suit}\" attributes in a maze: deals additional damage to living enemies +{talent}%",
    ["desc_1561"] = "Enhances \"{equip}\" attributes in a maze: The effect of all damage spells +{talent}%",
    ["desc_1571"] = "Enhances \"{suit}\" attributes in a maze: Given the Oracle Light effect each floor, lasting for 10 rounds",
    ["desc_1581"] = "Decreases EP cost by {prop} to upgrade Dragon titles.",
    ["desc_1591"] = "Increase the Score earned by {prop}% after completing a maze (Increases Coins and EXP earned).",
    ["desc_1601"] = "Increases all Gumballs' {attrib} by {prop}. Increases all Gumballs' {attrib} by {prop}.",
    ["desc_1611"] = "When any Gumball casts \"{skill}\", strengthens the effect by {prop}%. In addition, dispels Poison and Burning.",
    ["desc_1621"] = "Allows raiding of previously-cleared dungeons. Players can only raid up to a maximum of {prop} times a day.",
    ["desc_1641"] = "Increases Melee Gumballs' Attack by {prop} and HP by {prop}.",
    ["desc_1651"] = "Increases the initial EP of Gumballs by {prop} when entering the maze.",
    ["desc_1661"] = "When any Gumball clears a floor of enemies, the EP awarded is increased by {prop}%.",
    ["desc_1671"] = "Lower the requirement to combine {item} and {item} by {prop}%.",
    ["desc_1681"] = "Reduce the time needed for alchemy by {prop} seconds (Valid for all resources)",
    ["desc_1691"] = "When a gumball casts \"{skill}\", the effect is enhanced by {prop}% and decrease HP.",
    ["desc_1701"] = "When any Gumball casts \"{skill}\", enhance the effect by {prop}% and absorb MP.",
    ["desc_1711"] = "When any Gumball pick up gravestone in the maze, increase the effect by {prop}% and inherit 1 additional treasure (max rank {prop})",
    ["desc_1721"] = "Increases the resources brought back by scouts by {prop}% when exploring the wildernesses.",
    ["desc_1741"] = "Enhances \"{suit}\" attributes in a maze:\nEnhances all damage magic effects by {talent}%.",
    ["desc_1751"] = "When any Gumball casts \"{skill}\", enhance the effect by {prop}% and valid to Undead.",
    ["desc_1761"] = "100% chance to refresh Blackmarket and additionally add {prop} item.",
    ["desc_1771"] = "When any Gumball casts \"{skill}\", enhance the effect by {prop}% and increase {prop} Meteor Shower.",
    ["desc_1781"] = "Any Gumball carries {prop} Treasure (Rank {amount}) at random when they enter a Maze.",
    ["desc_1791"] = "Increase {prop}% appearance probability of Dragon Ball.",
    ["desc_1801"] = "When any Gumball casts \"{skill}\", effect +{prop}% and {prop}% chance to ignore damage suffered.",
    ["desc_1811"] = "Increase the chance to loot Gumball's Fragments by {prop}% when inside the maze or raiding it.",
    ["desc_1821"] = "Decrease the cost to revive any Gumball in a Maze by {prop}%.",
    ["desc_1831"] = "Increase the chance to loot Fruit of World Tree by {prop}% when any Gumball is exploring and raiding in a Maze.",
    ["desc_1841"] = "When any Gumball casts \"{skill}\", enhance the effect by {prop}% and inflict the effect Burning.",
    ["desc_1851"] = "Help Gumballs from the same faction increase Attack by {prop} and HP by {prop}",
    ["desc_1861"] = "Allow to make Pharmacist's Enhancement Liquid and all adventure potions' price -{prop}%",
    ["desc_1871"] = "Increases all Gumballs Attack and Power by {prop}. When using Gumball's Pot, {prop}% chance to receive extra Fragment.",
    ["desc_1891"] = "When any Gumball casts \"{skill}\", enhance the effect by {prop}% and prolong the duration of Freeze by {prop} rounds.",
    ["desc_1901"] = "Increase Dodge by {prop}% and Max Dodge by {prop}% for all Gumballs in the same faction.",
    ["desc_1911"] = "Decrease the EP cost by {prop} for Gumballs of the same faction to upgrade Adventure titles.",
    ["desc_1961"] = "When any Gumball casts \"{skill}\", enhance the effect by {prop}% and prolong {prop} round(s).",
    ["desc_1971"] = "When any Gumball casts \"{skill}\", enhance the effect by {prop}% and recover MP.",
    ["desc_1981"] = "When any Gumball casts \"{skill}\", effect +{prop}% and increase Attack at the same time.",
    ["desc_1991"] = "Increase Attack by {prop} and decrease the ranged damage suffered by {prop}% for all Gumballs in the same faction",
    ["desc_2186"] = "Casts each {round}round to permanently enhance {skill}{value}.",
    ["desc_2206"] = "Increases Magic Resistance by {magic}%. Reflects {reflex}% of damage suffered.",
    ["desc_2354"] = "Launch an attack each round, {value}% chance to cause 3X damages to the enemy",
    ["desc_2355"] = "Ignore the enemy's Dodge+{value}%",
    ["desc_3011"] = "[blue]{prop}%[-] chance to prevent the enemy's counterattack.",
    ["desc_3021"] = "Increase {attrib} by [blue]{prop}%[-]",
    ["desc_3041"] = "[blue]{prop}%[-] chance to cause extra damage when attacking\n(The damage is equivalent to Gumball's power)\nCan use Rank [blue]3[-] [blue]Earth, Fire and Dark[-] Spell Scrolls",
    ["desc_3042"] = "[blue]{prop}%[-] chance to cause extra damage when attacking\n(The damage is equivalent to Gumball's power)\nCan use Rank [blue]4[-] [blue]Earth, Fire and Dark[-] Spell Scrolls",
    ["desc_3043"] = "[blue]{prop}%[-] chance to cause extra damage when attacking\n(The damage is equivalent to Gumball's power)\nCan use Rank [blue]5[-] [blue]Earth, Fire and Dark[-] Spell Scrolls",
    ["desc_3051"] = "Can use Rank [blue]3[-] [blue]Fire, Air and Dark[-] Spell Scroll",
    ["desc_when_learn_3051"] = "Award Swordsmanship Scroll ×[blue]{amount}[-]",
    ["desc_3052"] = "Can use Rank [blue]4[-] [blue]Fire, Air and Dark[-] Spell Scroll",
    ["desc_when_learn_3052"] = "Upgrade the title to receive SwordsmanshipScroll ×[blue]{amount}[-]",
    ["desc_3053"] = "Can use Rank [blue]5[-] [blue]Fire, Air and Dark[-] Spell Scroll",
    ["desc_3061"] = "Recover [blue]+{prop}[-]HP after killing an enemy\nyou can use Rank[blue]3[-][blue]Earth, Water and Light[-]Spell Scrolls",
    ["desc_3062"] = "Recover [blue]+{prop}[-]HP after killing an enemy\nyou can use Rank[blue]4[-][blue]Earth, Water and Light[-]Spell Scrolls",
    ["desc_3063"] = "Recover [blue]+{prop}[-]HP after killing an enemy\nyou can use Rank[blue]5[-][blue]Earth, Water and Light[-]Spell Scrolls",
    ["desc_3071"] = "Can use Rank [blue]3[-] [blue]Water, Air and Light[-] Spell Scrolls",
    ["desc_when_learn_3071"] = "Award Holy Badge ×[blue]{amount}[-]",
    ["desc_3072"] = "Can use Rank [blue]4[-] [blue]Water, Air and Light[-] SpellScrolls",
    ["desc_when_learn_3072"] = "Upgrade the title to receive Holy Badge ×[blue]{amount}[-]",
    ["desc_3073"] = "Can use Rank [blue]5[-] [blue]Water, Air and Light[-] Spell Scrolls",
    ["desc_3081"] = "Summon Dark Soul while killing enemy\n(Dark Soul's damage is equivalent to [blue]20%[-] of Gumball's attack)",
    ["desc_3082"] = "Summons a Dark Soul after killing an enemy\n(Dark Soul's damage is equivalent to [blue]30%[-] of Gumball's Attack)",
    ["desc_3083"] = "Summons a Dark Soul after killing an enemy\n(Dark Soul's damage is equivalent to [blue]40%[-] of Gumball's attack)",
    ["desc_3091"] = "There is a [blue]{prop}%[-] chance to summon Flame Blade when an enemy is killed.",
    ["desc_3101"] = "Award [blue]{amount}[-] advanced Swordsmanship Scroll",
    ["desc_3102"] = "Upgrade the title to receive advanced Swordsmanship Scroll ×[blue]{amount}[-]",
    ["desc_3111"] = "Attack [blue]+{prop}[-] after killing an enemy (only valid on this floor)",
    ["desc_3121"] = "Decreases long-range damage by [blue]{prop}%[-]",
    ["desc_3131"] = "Increases extra damage to Undead by [blue]{prop}%[-]",
    ["desc_3141"] = "[blue]{prop}%[-] chance to cast \"{skill}\" when attacking",
    ["desc_3142"] = "The effect of \"{skill}\" [blue]+{prop}%[-]",
    ["desc_3145"] = "The trigger chance of \"{skill}\" [blue]+{prop}%[-]",
    ["desc_3148"] = "Ignores target's resist [blue]+{prop}%[-] while casting \"{skill}\"",
    ["desc_3151"] = "There is a [blue]{prop}%[-] chance to trigger \"{skill}\" if an enemy is slained",
    ["desc_3155"] = "Increase round of \"{skill}\" by [blue]{prop}[-]",
    ["desc_3161"] = "[blue]{prop}%[-] chance to cast \"{skill}\" when attacking",
    ["desc_3162"] = "The chance of double damage [blue]+{prop}%[-] while casting \"{skill}\"",
    ["desc_3171"] = "Increase Attack by [blue]30%[-] (Based on the data while learning)",
    ["desc_3172"] = "Ignore target's physical resist by [blue]{prop}%[-] when attacking",
    ["desc_3175"] = "Ignore [blue]{prop}%[-] of the target's dodge chance when attacking",
    ["desc_3178"] = "Decreases curse effect by [blue]{prop}%[-]",
    ["desc_3181"] = "Cause extra [blue]{prop}%[-] damage when attacking Bosses",
    ["desc_3191"] = "Acquire the title to receive Treasure (Rank 6) ×[blue]{amount}[-]",
    ["desc_3192"] = "Defense [blue]+{prop}[-]",
    ["desc_3195"] = "Decreases poison and burning damage by [blue]{prop}%[-]",
    ["desc_3211"] = "Increase HP by 10% (Based on the data while learning) and recover HP to full",
    ["desc_3215"] = "[blue]{prop}%[-] chance to double the effect while casting \"{skill}\"",
    ["desc_3218"] = "Enhance to immediately receive [blue]{amount}[-] \"{item}\"",
    ["desc_3221"] = "There is a {prop}% chance to trigger \"{skill}\" when an enemy is killed.",
    ["desc_3228"] = "\"Holy Bolt\" deals [blue]{prop}%[-] extra damage to Undead",
    ["desc_3240"] = "Increases [blue]{prop}%[-] chance to cause double damage when attacking",
    ["desc_3252"] = "Enhance to directly recover full HP",
    ["desc_4011"] = "Can use Rank [blue]3[-] Spell Scrolls",
    ["desc_when_learn_4011"] = "Award \"{item}\" ×[blue]{amount}[-]",
    ["desc_4012"] = "Can use Rank [blue]4[-] Spell Scrolls",
    ["desc_when_learn_4012"] = "Upgrade the title to receive \"{item}\" ×[blue]{amount}[-]",
    ["desc_4013"] = "Can use Rank [blue]5[-] Spell Scrolls",
    ["desc_4041"] = "[blue]{prop}%[-] chance summon Elemental Whirlpool while casting damage spell\n(Valid to all visible enemies on this floor)",
    ["desc_4051"] = "Summons a totem each time you kill an enemy (Lasts for [blue]3[-] rounds)",
    ["desc_4052"] = "Summons a totem each time you kill an enemy (Lasts for [blue]6[-] rounds)",
    ["desc_4053"] = "Summons a totem each time you kill an enemy (Lasts for [blue]9[-] rounds)",
    ["desc_4061"] = "Recovers [blue]{prop}[-] HP and MP each time you move to the next floor",
    ["desc_4071"] = "Gain the strength from the god while casting healing spell\n(Attack [blue]+5[-], only valid in the target floor)",
    ["desc_4072"] = "Gain the strength from the god while casting healing spell\n(Attack [blue]+10[-], only valid in the target floor)",
    ["desc_4073"] = "Gain the strength from the god while casting healing spell\n(Attack [blue]+15[-], only valid in the target floor)",
    ["desc_4081"] = "Fire spells are [blue]{prop}%[-] more effective",
    ["desc_4091"] = "Dark spells are [blue]{prop}%[-] more effective",
    ["desc_4101"] = "Earth spells are [blue]{prop}%[-] more effective",
    ["desc_4111"] = "Enhance Air spell effect by [blue]{prop}%[-]",
    ["desc_4121"] = "Light spells are [blue]{prop}%[-] more effective",
    ["desc_4131"] = "Water spells are [blue]{prop}%[-] more effective",
    ["desc_4141"] = "[blue]{prop}%[-] chance to cast \"{convert}\" instead when casting \"{cast}\"",
    ["desc_4142"] = "Chance of casting \"{convert}\" increased by [blue]{prop}%[-]",
    ["desc_4145"] = "Increase the effect of \"{skill}\" by [blue]{prop}%[-]",
    ["desc_4151"] = "All spells damage increased by [blue]{prop}%[-]",
    ["desc_4161"] = "[blue]{prop}%[-] chance to deal double damage when casting Dark spells",
    ["desc_4171"] = "\"{skill}\" return back the floors [blue]+{prop}[-]",
    ["desc_4181"] = "Increase effects of all aid spells by [blue]{prop}%[-]",
    ["desc_4185"] = "Increase rounds of all Aid spells by [blue]{prop}[-]",
    ["desc_4191"] = "While casting air magic, {prop}% chance to make time stop for [blue]{round}[-] rounds\n(Invalid on Boss)",
    ["desc_4201"] = "While casting light damage spells, can cast one more time",
    ["desc_4211"] = "Increase effects of all healing spells by [blue]{prop}%[-]",
    ["desc_5011"] = "Detect [blue]{prop}[-] enemies' initial location in each floor",
    ["desc_5021"] = "Gain EP [blue]+{prop}[-] each time you enter the next floor",
    ["desc_when_learn_5021"] = "Learn the target title to receive [blue]{amount}[-] {item}",
    ["desc_when_learn_5022"] = "Upgrade the target title to enhance {item}",
    ["desc_5031"] = "Recover HP [blue]+{prop}[-] each time you enter the next floor",
    ["desc_when_learn_5031"] = "Learn the target title to receive [blue]{amount}[-] {item}",
    ["desc_when_learn_5032"] = "Upgrade the target title to enhance {item}",
    ["desc_when_learn_5041"] = "Award Night Walker's Lantern ×[blue]1[-] (Have chance to detect a key's location each floor)",
    ["desc_when_learn_5042"] = "Upgrade the title to enhance Night Walker's Lantern (Have chance to detect a key's location each floor)",
    ["desc_when_learn_5051"] = "Award Demon Hunter's Bow ×[blue]1[-] (Increases damage when you attack the Undead)",
    ["desc_when_learn_5052"] = "Upgrade the title to enhance Demon Hunter's Bow (Cause extra damage when you attack Undead)",
    ["desc_when_learn_5061"] = "Award Magic Crucible ×[blue]1[-] (Have a chance to receive double low-grade Spell)",
    ["desc_when_learn_5062"] = "Upgrade the title to enhance Magic Crucible (Have a chance to receive double low-grade Spell)",
    ["desc_when_learn_5071"] = "Award Forging Anvil ×[blue]1[-] (Disenchants treasures to receive Quenching Essence)",
    ["desc_when_learn_5072"] = "Upgrade the title to enhance Forging Anvil (Disenchants treasures to receive Quenching Essence)",
    ["desc_when_learn_5081"] = "Award Noble Suit ×[blue]{amount}[-]",
    ["desc_when_learn_5082"] = "Upgrade the title to receive Noble Suit×[blue]{amount}[-]",
    ["desc_when_learn_5091"] = "Award {item} ×[blue]{amount}[-]",
    ["desc_when_learn_5092"] = "Upgrade the title to receive {item} ×[blue]{amount}[-]",
    ["desc_when_learn_5101"] = "Award Hunter's Suits ×[blue]{amount}[-]",
    ["desc_when_learn_5102"] = "Upgrade the title to receive Hunter's Suits×[blue]{amount}[-]",
    ["desc_when_learn_5111"] = "Award Rune Artisan Suit ×[blue]{amount}[-]",
    ["desc_when_learn_5112"] = "Upgrade the title to receive Rune Artisan Suit×[blue]{amount}[-]",
    ["desc_when_learn_5121"] = "Award {item}×[blue]{amount}[-]",
    ["desc_when_learn_5122"] = "Upgrade the title to receive {item} ×[blue]{amount}[-]",
    ["desc_when_learn_5131"] = "Award Forging Artisan Suit ×[blue]{amount}[-]",
    ["desc_when_learn_5132"] = "Upgrade the title to receive Forging Artisan Suit ×[blue]{amount}[-]",
    ["desc_5141"] = "Learn the title to upgrade Night Walker's Lantern to Great God of Thieves' Lantern. (Able to detect hidden items after entering a cave.)",
    ["desc_5142"] = "Enhance to immediately receive {item}×[blue]{amount}[-]",
    ["desc_5151"] = "Learn the title to upgrade Night Walker's Lantern to Farplane's Lantern (Able to confine the dead's souls when searching for corpses)",
    ["desc_5151_2"] = "Learn the title to upgrade Demon Hunter's Bow to Farplane's Bow (Have chance to confine the soul after killing an enemy)",
    ["desc_5152"] = "Enhance to immediately receive Nether Wick ×[blue]2[-]",
    ["desc_5152_2"] = "Enhance to immediately receive [blue]1[-] Farplane Arrow",
    ["desc_5161"] = "Learn the title to upgrade Night Walker's Lantern to Great Elf King's Lantern (Increase ability to summon all animals)",
    ["desc_5161_2"] = "Learn the title to upgrade Demon Hunter's Bow to Elf King's Bow (Automatically shoots an enemy on a floor)",
    ["desc_5162"] = "Enhance to immediately receive Elf's Wick ×[blue]1[-]",
    ["desc_5162_2"] = "Enhance to immediately receive [blue]1[-] Elf's Arrow",
    ["desc_5171"] = "Learn the title to upgrade Demon Hunter's Bow to Legendary Bow (Automatically shoots an enemy every 5 turns)",
    ["desc_5172"] = "Enhance to immediately receive Legendary Arrow ×[blue]2[-]",
    ["desc_5181"] = "Learn the title to upgrade Magic Crucible to Arcane Crucible (Able to combine low spells to advanced spells)",
    ["desc_5182"] = "Enhance to immediately receive [blue]2[-] Magic Runes",
    ["desc_5191"] = "Learn the title to upgrade Magic Crucible to Enchanter's Crucible (Causes extra magic damage when attacking)",
    ["desc_5191_2"] = "Learn the title to upgrade Forging Anvil to Enchanter's Anvil (Use to upgrade Mage Suit)",
    ["desc_5192"] = "Enhance to immediately receive Enchanter's Rune ×[blue]1[-]",
    ["desc_5192_2"] = "Enhance to immediately receive [blue]2[-] Quenching Essences",
    ["desc_5201"] = "Learn the title to upgrade Magic Crucible to Swordsmith's Crucible (Have a chance to be immune to any counterattack during an attack)",
    ["desc_5201_2"] = "Learn the title to upgrade Forging Anvil to Swordsmith's Anvil (Use to upgrade Melee Suit)",
    ["desc_5202"] = "Enhance to immediately receive Swordsmith's Rune ×[blue]1[-]",
    ["desc_5202_2"] = "Enhance to immediately receive [blue]2[-] Quenching Essences",
    ["desc_5211"] = "Learn the title to upgrade Forging Anvil to Arcane Anvil (Use to forge Rank 6 treasure)",
    ["desc_5212"] = "Enhance to immediately receive [blue]2[-] Quenching Essences",
    ["desc_6001"] = "Deal [blue]{damage}[-] points of damage to a single target. If this kills the target, the corpse is devoured and the it recovers HP.",
    ["desc_6011"] = "Attack [blue]+{prop}[-], HP [blue]+{prop}[-]\n[blue]{prop}%[-] chance to cause [blue]300%[-] damage when Magic Vine attacks",
    ["desc_6021"] = "Power [blue]+{prop}[-], MP [blue]+{prop}[-]\n[blue]{prop}%[-] chance not to suffer counterattack when Magic Vine attacks",
    ["desc_6031"] = "Enhances your Gumball with [blue]{bine_addon}%[-] of the Magic Vine's attributes\nGumball's Attack [blue]+{attack}[-]\nGumball's Power [blue]+{magic}[-]\nGumball's HP [blue]+{max_hp}[-]\nGumball's MP [blue]+{max_mp}[-]",
    ["desc_6101"] = "Increase {attrib} by [blue]{addon}[-], permanently valid in the Maze this time.\n(Can increase up to [blue]{addon_attack}[-]/[blue]{addon_limit}[-])",
    ["desc_6111"] = "Increase {attrib} by [blue]{addon}[-], permanently valid in the Maze this time.\n(Can increase up to [blue]{addon_magic}[-]/[blue]{addon_limit}[-])",
    ["desc_6121"] = "Increase {attrib} by [blue]{addon}[-], permanently valid in the Maze this time.\n(Can increase up to [blue]{addon_max_hp}[-]/[blue]{addon_limit}[-])",
    ["desc_6131"] = "Increase {attrib} by [blue]{addon}[-], permanently valid in the Maze this time.\n(Can increase up to [blue]{addon_max_mp}[-]/[blue]{addon_limit}[-])",
    ["desc_6201"] = "Launch [blue]{num}[-] bombs. Each bomb can cause [blue]{ship_gun_skill}[-] damage",
    ["desc_6211"] = "{attrib}+{prop}\nDecrease CD of ghost ship by [blue]{prop}[-] round after attack",
    ["desc_6221"] = "{attrib}+{prop}\nLauch [blue]{prop}[-] bombs while casting Dragon's Bombard",
    ["desc_6231"] = "{attrib}+{prop}, {attrib}+{prop}\nDecrease all enemies' attack by [blue]{prop}[-]",
    ["desc_6301"] = "Deals [blue]{damage}[-] points of damage on a single enemy and adds the Retribution effect.\n(Can't recover HP, lasting for [blue]{round}[-] rounds)",
    ["desc_6302"] = "Attack [blue]+{prop}[-]",
    ["desc_6303"] = "Reduces the damage suffered from Bosses by [blue]+{prop}%[-]",
    ["desc_6304"] = "HP [blue]+{prop}[-]",
    ["desc_6401"] = "Power +{prop}\ninitial autofill probability +{prop}%",
    ["desc_6411"] = "Power +{prop} after each launch,",
    ["desc_6421"] = "Power +5 after killing {prop} enemy",
    ["desc_6431"] = "{prop}% probability to open the slate immediately",
    ["desc_6441"] = "{prop}% probability of Stun effect",
    ["desc_6451"] = "{prop}% probability to cause double damage",
    ["desc_6461"] = "Durable +{prop}",
    ["desc_6471"] = "Attack range +{prop}",
    ["desc_6481"] = "Cooling time reduced {prop} round after each launch",
    ["desc_6491"] = "Initial autofill probability +{prop}%",
    ["desc_6501"] = "Hit +{prop}%",
    ["desc_6511"] = "{prop}% chance to drop engineering components after killing the enemy",
    ["desc_6601"] = "Cause [blue]{summon_damage}[-] damage to a single enemy",
    ["append_desc_6601"] = "Cause [blue]{summon_damage}[-] damage to a single enemy and [blue]{rate}%[-] spurting harm to [blue]{num}[-] enemies nearby",
    ["desc_7011"] = "Defense +[blue]{prop}%[-]",
    ["desc_7021"] = "Increase {attrib} and {attrib} by [blue]{prop}%[-]",
    ["desc_7031"] = "Recover [blue]+{prop}[-] HP after killing an enemy.",
    ["desc_7041"] = "Kill an enemy whose HP is lower than [blue]{rate}%[-] when attacking.(Valid for BOSS whose HP is lower than [blue]{rate}%[-])",
    ["desc_7051"] = "Attacks rip into the enemy causing a Wound that continues to damage them. \n(Inflicts damage equal to Gumball's Attack for {round} rounds)",
    ["desc_7052"] = "Increases the damage dealt by wounds by [blue]{prop}%[-]",
    ["desc_7055"] = "Rounds of wounds [blue]+{prop}[-]",
    ["desc_7058"] = "Inflicts an extra damage to Wounded enemies you attack. (The damage dealt equal [blue]{prop}%[-] of Gumball's Attack.)",
    ["desc_7061"] = "The damage of all high-level spells [blue]+{prop}%[-]",
    ["desc_7062"] = "Ignore all Spell Resistances [blue]+{prop}%[-]",
    ["desc_8001"] = "Enhances \"{equip}\" attributes in a maze:\n{talent}% probability to detain the soul after killing the enemy.",
    ["desc_8021"] = "Enhances \"{equip}\" attributes in a maze:\nEnhances all magic effects by {talent}%",
    ["desc_8041"] = "Enhances the fleet's abilities when plundering Relics: Enhances total Energy by {prop} and increases all attributes by {prop}.",
    ["desc_8051"] = "Enhances the fleet's abilities when plundering Relics: Enhances total Energy by {prop} and increases Fire Power by {prop}.",
    ["desc_8061"] = "Enhances the fleet's abilities when plundering Relics: Enhances total Energy by {prop} and increases Speed by {prop}.",
    ["desc_8071"] = "Enhances the fleet's abilities when plundering Relics: Enhances total Energy by {prop} and increases Armor by {prop}.",
    ["desc_8081"] = "Enhances the fleet's abilities when plundering Relics: Enhances total Energy by {prop} and increases Luck by {prop}.",
    ["desc_8091"] = "Increases plundered fragments by {prop}%",
    ["desc_8101"] = "In the maze, \"The Earth Suit\" attributes enhanced: wearing a full set of equipment can integrate the Earth Orb",
    ["desc_8111"] = "In the maze, \"The Water Suit\" attributes enhanced: wearing a full set of equipment can integrate the Frost Orb",
    ["desc_8121"] = "In the maze, \"The Fire Suit\" attributes enhanced: wearing a full set of equipment can integrate the Flame Orb",
    ["desc_8131"] = "In the maze, \"The Air Suit\" attributes enhanced: wearing a full set of equipment can integrate the Lightning Orb",
    ["desc_8141"] = "In the maze, \"The Light Suit\" attributes enhanced: wearing a full set of equipment can integrate the Holy Light Orb",
    ["desc_8151"] = "In the maze, \"The Dark Suit\" attributes enhanced: wearing a full set of equipment can integrate the Shadow Orb",
    ["desc_8161"] = "In the maze, \"Eternal Suit\" attributes enhanced: Timestill effect given in each floor, lasting for {talent} round",
    ["desc_8181"] = "Enhances \"{equip}\" attributes in a maze: Enhances Attack by {talent} when equipped for the first time.",
    ["desc_8241"] = "Reduce the construction time by {prop} hours when building Gumball's Statue",
    ["desc_8251"] = "Decrease {prop} coin consumption when smelting Gumball's Pearl",
    ["desc_8261"] = "When all Gumballs cast \"{skill}\", increase {prop}% effect, and increase HP by {prop} after cast.",
    ["desc_8271"] = "In the Maze, \"{suit}\" Attribute is upgraded: {talent}% chance to upgrade all attributes every time you enter the next floor",
    ["desc_8291"] = "All summoned creatures' Attack+{prop}, all summoned creatures' Dodge+{prop}%.",
    ["desc_10001"] = "Enhances all airships' fighting capacity:\nAncient Relic Fragments +{prop}% when exploring\nFloating Island",
    ["desc_10011"] = "Enhances all airships' fighting capacity:\nAncient Relic Fragments +{prop}% when attacking\nMonster Floating Island",
    ["desc_10021"] = "Enhances all airships' fighting capacity:\nReduces the time to refresh Plunder by {prop} minutes",
    ["desc_10031"] = "Enhances all airships' fighting capacity:\nIncreases the chance to trigger special events\nby {prop}% after attacking Monsters Floating Island.",
    ["desc_10041"] = "Enhances all airships' fighting capacity:\nAdd {prop} items to the Celestial Market inventory",
    ["desc_10051"] = "Enhances all airships' fighting capacity:\nEnergy +{prop}, Luck +{prop}",
    ["desc_10061"] = "Enhances all airships' fighting capacity:\nEnergy +{prop}, Speed +{prop}",
    ["desc_10071"] = "Enhances all airships' fighting capacity:\nReduces Ancient Relic Fragment consumption by\n{prop}% while converting airships.",
    ["desc_10081"] = "Enhances all airships' fighting capacity:\nIncreases the chance to trigger special events\nby {prop}% after exploring Floating Island.",
    ["desc_10091"] = "Enhances all airships' fighting capacity:\nEnergy +{prop}, All Attributes +{prop}",
    ["desc_10101"] = "Enhances all airships' fighting capacity:\nIncreases Exploration level by {prop} after resetting",
    ["desc_10111"] = "Enhances all airships' fighting capacity:\nIncreases the rewards that are received from\nattacking Space Rift by {prop}%",
    ["desc_10121"] = "Enhances all airships' fighting capacity:\nIncreases the rewards that are received from\nattacking Space Rift by {prop}%",
    ["desc_10131"] = "Enhances all airships' fighting capacity:\nIncreases the rewards that are received from\nattacking Space Rift by {prop}%",
    ["desc_10141"] = "Enhances all airships' fighting capacity:\nIncreases the rewards that are received from\nattacking Space Rift by {prop}%",
    ["desc_10151"] = "Enhances all airships' fighting capacity:\nCooldown time -{prop}% while plundering and avenging.",
    ["desc_10161"] = "Enhances all airships' fighting capacity:\nEnergy +{prop}, Max Battery +{prop}",
    ["desc_10171"] = "Enhances all airships' fighting capacity:\nReduces the consumption of Ancient Relic\nFragments by {prop}% when combining materials.",
    ["desc_10181"] = "Enhances all airships' fighting capacity:\nIncreases the rewards that are received from\nexploring temple by {prop}%",
    ["desc_10191"] = "Enhances all airships' fighting capacity:\nReduces the time needed to recover Radar's\nenergy by {prop} minutes.",
    ["desc_10201"] = "Enhances all airships' fighting capacity:\nEnergy +{prop}, Fire +{prop}",
}

return localization_string_table;

